Progress

I relearned the fundamentals of Blender and some more.

Things like how to add materials and textures. Learned that the “Cycles Render” is better than “Blender Render”. I also learned how to add materials and textures.

I made a sword and a small house with clear windows. Recently I made an experimental environment where I tested how different materials and lights interact with each other.

My goal

So, my close range goal is to try out unity and see how it works, since i’ve never used it before. My long range goal is within the next couple years to make a decent game. I would like to make a bullet hell mmo game or a fps game.

Step 1. learn how to use unity

Step 2. do simple stuff in unity

Step 3. Create a simple game in unity

Step 4. Eat

Step 5.Learn how to make more complex stuff

Step 6. make a more complex game

Step 7. Let people try the game out and see their opinions and adjust the game according to how they think of it and what their ideas are.

Step 8. Sleep

Goals/Steps in the process

Long Term Goal: Build an app with a GPS that helps new kids/freshmen get to their classes in Kennedy quickly without getting lost.

Short Term Goal: Build a simple app and figure out how to work with the GPS and beacon.

Current steps:

  1. Figure out and get comfortable with using android studio.
  2. Make a simple (not overly complex) app in android studio.
  3. Refine app over time until it’s where I want to to be.
  4. Figure out how to connect my beacon to the app I created on android studio.
  5. Buy multiple beacons and set them all over the school at specified distances so they can properly tell where you are in the school.
  6. Test app out before putting it on app store and make sure that all the beacons are working properly.
  7. Make a schedule based on the beacons battery power span to check if the batteries need to be replaced or if one of them isn’t working.