This is my second space build.
Controls are the left, right, and up arrows
Keep in mind that this is a puzzle game, so the exit may be hard to get to.
Also there are no deaths, respawns, or exits as of now because I am currently working on them.
Questions:
- What do you think about the new stability of the game, and animations?
- How could I make the game a bit more fluid besides an intro screen and tutorial?
- What was the hardest thing about the room?
- Was it to hard to figure out for a first attempt?